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Category Archives: Sonic
As far as rad and unexpected Christmas presents go, it doesn’t get better than this gift I received from my (amazing) wife this year. Advertisements
Originally Released: 2013 Version Played: Wii U When Sonic Lost World launched last October, reviews were… mixed. While some appreciated the soundtrack, creative stage design, and game play variety, others found the story lacking, the game too frustrating, or the new … Continue reading
Released: November 3, 2011 Version Reviewed: PC (Steam) After what seems like uh… generations, I finally finished Sonic Generations. I’m not sure why it took me so long, because I really enjoyed the game, but here I am watching the … Continue reading
From the VOCALOID extend REMIXES album. If you fall into the middle section of a Venn diagram representing “Hatsune Miku Fans” and “Crush 40 Fans,” you’re going to love this!
Today marks the 13th anniversary of the Dreamcast’s North American debut on 9/9/99 and it’s a great time to celebrate this incredible and innovative system! 99 ways to celebrate the Dreamcast today (in no particular order): 1. Wish the Dreamcast … Continue reading
What Were the Inspirations for the Flying and Water Racing Segments in Sonic & All-Stars Racing Transformed?
Not Mario Kart 7, actually (Transformed had been in development with those features for over a year when MK7 was revealed). In an interview with Nintendo Power (issue #282, September) executive producer Steve Lycett (of Sumo Digital) talks about what games influenced … Continue reading
Chances are, if you are a self-respecting Sega fan who spent all weekend on the internet (like yours truly), you probably saw the Sega Heritage Collection trailer featuring the HD versions of Sonic Adventure 2, NiGHTS, and Jet Set Radio … Continue reading
In March of this year, Sega released the first batch of Game Gear games on the 3DS eshop. The initial three games (Sonic the Hedgehog: Triple Trouble, Shinobi, and Dragon Crystal) were a great sampling of the Game Gear’s library.
Takuya Matsumoto, former Sonic Team programmer (Ristar, NiGHTS, Burning Rangers), briefly talked about programming for the notoriously difficult Sega Saturn in a recent interview with Nintendo Power. “…it was the last machine you could do everything in assembly language, so … Continue reading